Search

IDEA9106 Design Thinking

Design is a state of mind

Author

zyan9394

Blog reflection 09-zyan9394

1) How did thinking in terms of shots and scenes influence your approach to communicating your design concept?

The form of scenes and shots makes it easier to communicate the design concept than simple descriptions or a single sketch since it is able to present the functions and operating system of the concept. I’m able to draw the elements and details of the new technology and apply it in a particular situation to demonstrate the use this technology. For example, I can present to users how to use a “sensor ring” to detect whether someone is following them.

2) What motivated your choice of storyline structure? Can you think of an exemplar from a film that uses the same structure?

We chose the liner story line which construct by who, what, when, where why and how. Firstly we introduced the character and time & location the story happened. And then shot the problem they met and how they solved it. This is a very traditional structure of films, TV series like “the big bang theory” usually start with shotting the daily life of the main characters and then followed by their frustrations.

 

3) What choices did you make about audience and style? Were they related?

Our target audience is single female since our product is designed for this group. The style we chose is handheld shot which present the story in first person’s perspective because we tried to make a connection with the audience to make them feel more involved.

Advertisements

Blog reflection 08-zyan9394

1) What kinds of information and insights did it give you about the usability of the prototype?

User: When I opened the website with my particular task, I was directly go to searching box and searched key words because I think it is the most efficient way when you want to find a specific thing. But normally I will not notice when I do so. So the benefit of think aloud is it is another way to remind yourself what you did and what were your thoughts when you do so.

 

Evaluator: It is very interesting to be an evaluator because I can see the changes of emotions when users met different situation and how would they do to solve the problem. It is a good way to understand user’s feelings and frustrations because you can feel it from their voices and facial expressions.

 

2) What aspects of the technique worked well or were frustrating?

The think aloud was worked well because I would say anything that pop out from my mind when I was using the website and it also helped me to make decisions. However, I was frustrated in user observation because I could not help the user when she met a problem and don’t know where to go. I wanted to point out for her so much, but the only thing I can do is to see her click to wrong pages over and over again which is very frustrating.

Blog reflection 07-zyan9394

1) Choose one of the objects you selected and describe how your initial understanding of its affordances changed over the course of the exercise?

The object I chose was a toothbrush. By observing, I think the affordance of this object is cleaning which not only limited to clean teeth, but also for shoes or sinks. And then I started thinking about other affordance of this object when I was holding it. I thought it can use as a painting tool because it may be can form some unique shapes.

 

2) Given that affordances is a relational property between a person and an object, how did the manipulation of the object and the person’s abilities inform your understanding of the concept? Did it give you inspiration or insight for how to work with affordances as a designer? Discuss this through the specific objects you explored in the exercise.

Through the reforming exercise, we change the shape of the object we chose in order to create new affordance. And it is really surprising of how it changes to have a new function. So I think the creative thinking is very important as a designer when working with affordance. However, the primary thing to consider is the object should be easy to use. In other words, users do not need to take many times to consider what is the object use for, the affordance of the object should be very obvious and users can use them right away.

Poster – zyan9394

 

14462962_705627686258749_1742185998922291804_n

Blog reflection 06 – zyan9394

1) How did physically acting out help to explore ideas?

This physically acting activity provided us an opportunity to stand on users’ position and find out any problems that may occur in real situation. This is also an effective way to finding concerns and needs of users which is helpful on exploring the solution ideas. For instance, when we acting out and meet a problem, there was a voice will appear in our mind like” it will be better if…….”. And those voices provide us many insights which we normally will not think of.

 

2) Did you refine your ideas and solutions to the problem through bodystorming? In what way?

We refined few ideas through bodystroming because we found some other solutions that might useful when we act out. For example, we were struggled about time zone issue on air plane which influenced the sleep quality of passengers. And when we act out, we found that the VR glass is able to solve this problem and it also can use for addressing the problem of being annoyed by other passengers.

 

3) What was difficult or challenging about bodystorming?

It was challenging to find out all the concerns of users because we were only acting out the potential problems that we identified. And we were not able to act exact same way as users due to the limitation of the props and acting area.

 

4) Does bodystorming lend itself to certain types of problems?

Bodystorming is suitable on solving problems that relate with daily lives because we could easily act out and discover potential solutions.

 

Blog reflection 05 – zyan9394

1) How did taking the position of an extreme user influence your thinking in relation to the design challenge? Was it different to how you usually generate ideas and empathy?

Extreme user position influenced our design direction and way of thinking because I will consider products that will be fit in with the chose extreme user and generate ideas that are romantic (since I chose the romantic user position). This is very different with the process I usually go through because normally I will not put myself in a particular type of users’ point view. And only design for target users as a whole group where I ignored their different personalities.

2) Did any of the other design thinking techniques (design provocation cards, stories, storyboards, etc.) help you to work through ideas and collaborate with your group members?

The stories and storyboard were really helpful because it basically lay out our ideas on paper and it is easier to show the concept. Stories build a situation which allowed us think about solutions to address the problem. We came up number of thoughts by involved ourselves into the story. At last, the storyboard effectively presented our thoughts in front of the audience and I really enjoyed this process.

Create a free website or blog at WordPress.com.

Up ↑