IDEA9106 Design Thinking

Design is a state of mind



tful8730 – Blog reflection week 4

1.Briefly reflect on the lessons learnt from each exercise

Reflective listening


I was surprised at this exercise and found it really immersive. It made me feel more than thing in my body. I was able to focus more and found it an interesting exercise in picking up particular details in a unique way


I found this made me think about how much I take for granted in terms of being an able bodied person. It made me think of other things in nature such as animals and the colours in which they view the world it. It made me understand I need to think outside my situation to conceptualise and develop broader design solutions.

Empathetic Modelling

I found this exercise both fun and creative. Because the student art exhibition was on I found I was able to view their works in a different frame of mind. Colours, shapes and their distortion gave me a different insight in to changing the environment around you to think differently or more creatively.


2.Complement your reflections with photographs of the process

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tful8730 – Blog reflection week 6

Undergoing the process of evaluating and receiving feedback for the posters developed by others was a really rewarding exercise.

Looking at the different design choices actually helped me look at how to lay out complex and varied information in a variety of ways. I actually really liked looking at the design of the posters themselves to evaluate legibility and draw inspiration from aspects of them.

Having a group of people think about my problem space and make suggestions gave me insights I either overlooked or wouldn’t have thought about by virtue of the fact that they could think about the problem space from a fresh perspective.

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tful8730 – Blog reflection week 8

1) What kinds of information and insights did it give you about the usability of the prototype?

User observation:

This technique gave me more insight in to the small gestures and the body language of the user that you could easily overlook but could be very helpful in informing how someone might sub-consciously perceive and object and their interaction with it.

Think Aloud:

Think aloud is excellent for getting raw and instant thoughts and ideas from a user about something. I like the candid responses it could elicit without the user realising. It also highlighted their thoughts and frustrations. Even though it isn’t natural for the user I found the more they did it the more open they were.


2) What aspects of the technique worked well or were frustrating?

It is tricky to observe and note at the same time and almost needs to always be captured in some way so you could reflect and look back on the exercise to pick up anything you have missed.

There is also user bias and the desire to appear more positive or please the person conducting the exercise.


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tful8730 – Blog reflection week 7

1) How did physically acting out help to explore ideas?

It was an interesting exercise as I initially felt uncomfortable and self concious. It helped as it was a more “free” way of exploring a problem space using people who in turn were able to experience and suggest as we were acting. You could feel more in your body and think aloud yourself as the process unfolded.


2) Did you refine your ideas and solutions to the problem through bodystorming? In what way?

We found that bodystorming allowed a creative thought process and let us consider the physical limitations of a given situation by mapping out an environment. It also helped us explore personality and the “human” element of the problem.


3) What was difficult or challenging about bodystorming?

It was an interesting exercise as I initially felt uncomfortable and self concious.

Only using the object in the classroom was both freeing and creative but also limiting in thinking about the problem space as we couldn’t capture the proposed environment.

tful8730 – Blog reflection week 10

How did thinking in terms of shots and scenes influence your approach to communicating your design concept?

Thinking about framing different kinds of shots made me thing of ways we could potentially influence an audience and focus on the features of a given product in a unique and captivating way.

What motivated your choice of storyline structure? Can you think of an exemplar from a film that uses the same structure?

Our product hasĀ a number of features and we need to focus on certain aspects in detail. I was thinking of the car scenes in Gone in 60 seconds because they tend to do a lot of short quick cuts to details to create excitement.

What choices did you make about audience and style? Were they related?

We have chosen to use 3-4 storylines for our users using quick cuts like a sports or milo style commercial where you experience a number of use cases quickly in the hope that one relates to a given audience member and shows them how our ideas would appeal to them.



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tful8730 – Reflection Week 5

I was away this week (as discussed with Claudia)

In looking at the exercise I can understand how investigating and involving extreme users will ensure you get a perspective where both needs and frustrations are amplified.

As a researcher I can also see that you could bring out the “extreme” parts of “conventional” users to gain opinions on a grander scale.

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