IDEA9106 Design Thinking

Design is a state of mind



Research Summary Report

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Tutorial 03: Creating Persona @dsap3859

Personas are simply fictional characters that are based on interview research to make specific and realistic representation of key people with the target audience. In fact, this week we had the chance to perform an open-ended interview in a group that consists of 4 people.

We decided to choose ‘catching public transport’ as our topic of discussion. Throughout the interview and discussion, we quickly found out that there are some commonalties between the 4 of us. We used several key methods that were provided in the interview questions.

Prior to constructing a persona, our group spent some time selecting key characteristics, motivations and needs from one another. As a further step, we then designed the character persona. Unfortunately, our group has miss-interpreted the exercise. Instead of writing a descriptive and narrative persona, we wrote in bullet points.

For this exercise, I personally think that our group has failed to project the empathy of our fictional character. There were factors that we could improve, and one of those factors was to create a more descriptive character. Please kindly see the photos of our group.


Blog 2 – Tutorial 2 (Material iterations) Dsap3859

Q1: How  did working through different materials help you to explore and express potential solution to a design problem ?

A: To approach the concept of an ergonomic Grandpa chair, I had the opportunity to work with different kind of materials; corrugated cardboard, toothpicks, tape and pipe cleaners. I realised that every material has its own characteristics. Pipe cleaner is a very soft and delicate product, it symbolises comfort and elegant. The functionality of pipe cleaner serves the purpose of differentiating the soft and hard surface. Hence, the corrugated cardboard provides a different way of expressing itself. It expresses bold and strong character. How does this relate to a potential solution to a design problem? Well, I was able to play around with the backrest  to mimic the posture for his back. With toothpicks and tape, it allowed me to connect the whole 3D model.

Q2. What kinds of information and inspiration did the different materials give you? Did you have a favourite material?

My most favourite material is the Corrugated Cardboard. It allows me to play around with the shape of the chair. The seat and the backrest are the most important part of the chair. The backrest should accommodate the posture change and a variety of activities for Grandpa. As for pipe cleaners, it provides me with flexibility and comfort. It is very easy to bend this material. On the other hand, toothpicks are the most complex material to be adopted in this exercise. While working on this model, it seems to me this material is my least favourite.

Q3. What did you change along the way? what did you learn from your prototypes?

During the preliminary stage of the design, I assembled the legs and foot of the chair using toothpicks. However, after several minutes experimenting using toothpicks, it turned out that this material could not support the chair.Unfortunately, I did not have time to change my prototype, So I excluded toothpicks in the prototype.

Q4.  How well did you address your user needs in the various design models you created?

I have failed to deliver a chair for Grandpa. A good chair should be able to accommodate a wide range of postures for Grandpa without feeling resistance and achy. Also, it should provide an easier access to grab his stuff from beneath his sit. In conclusion, this chair needs improvement.

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