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IDEA9106 Design Thinking

Design is a state of mind

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rcha3808

Blog 06-rcha3808

1) How did physically acting out help to explore ideas?

Body storming is an effective method of exploring ideas. You literally put yourself in the users shoes and enact the entire scenario. This enables the designer to think from the other angle and design more efficiently.  We “freeze! ” and have a quick discussion about the issues we come across.

2) Did you refine your ideas and solutions to the problem through bodystorming? In what way?

We did refine our  solutions after the session , when we out ourselves through the situation we could was understand the space and its constraints, the ideas became more focussed and turning into realistic concepts. For example, initially we wanted to have  a massage chair in the clinic but from the bodystorming session we realised that the space was small and it wasn’t a good idea to have a massage chair as it would occupy lots of space.

3) What was difficult or challenging about bodystorming?

Trying to be just like the user Is challenging as we may make perceptions about the user ,we tend to stereotype users based on our knowledge. Only when we do a user research we can identify different types of users and all their behaviour. This will help us to make a combination of all and then enact a typical user.

4) Does bodystorming lend itself to certain types of problems?

The observer should know when is the apt time to say “freeze” so the discussions can happen at the right time. Also group members find it uncomfortable to enact the users sometimes.

(images could not be added as it says that all the space has been utilised)

rcha3808- Blog reflection 09

How did thinking in terms of shots and scenes influence your approach to communicating your design concept?
While making the story board you tend to think of the conditions in which the product designed could be used so it initiates more ideas. To begin with an establishing shot can show the overall context of the concept while the close up shot can show the emotion and reaction of the user. Taking different shots like the tracking shots and the close up shots make the video more interesting and depicts the story clearly.

What motivated your choice of storyline structure? Can you think of an examplear from a film that uses the same structure?

Our  topic is destigmatising mental health, and we would choose to use before and after impacts on the user. The movie is “the prestige” , it is about 2 magicians and how they make it big. It shows their story of before and after they made it big and how the same happened.

What choices did you make about audience and style? Were they related?

Our audience is the university students so the video will have to be very lively and have a clear message which will have to be indicated directly. There would be many closeup and tracking shots as it is important to show how the product will affect the emotions of the person.

 

rcha3808- Blog reflection 07

1) Choose one of the objects you selected and describe how your initial understanding of its affordances changed over the course of the exercise?

My object was a steel spoon from the kitchen. It  is used to scoop or lift morsels of food or liquid. So the main function was to pick something or scoop something. With alterations to it  my partner and I used it as a phone stand.

2) Given that affordances are a relational property between a person and an object, how did the manipulation of the object and the person’s abilities inform your understanding of the concept? Did it give you inspiration or insight for how to work with affordances as a designer? Discuss this through the specific objects you explored in the exercise.

The shape of the spoon is such that it has a slender stick to hold and the bottom part is concave shaped which does the actual job of lifting something. I covered it with cling wrap and it was impaired and couldn’t be used to lift something. This changes the quality of the spoon.

The affordances of the object can be manipulated and the use of the object changes, the user and the objects was of use once manipulated completely changes the affordance of the object.  A good design should be such  that it makes the use clear and the user doesn’t need an explanation on how to use it and should be able to use it.

rcha3808

For each of the 2 techniques (user observation, think-aloud):

1) What kinds of information and insights did it give you about the usability of the prototype?

User testing with the help of prototypes was very helpful, it provided me with information on whether the design was successful in reaching out to the user and it needs to be altered.  The testing began with giving the user tasks and based on  the list the user  had to perform the tasks. Certain observations were gathered while the user was performing the tasks. This was a little awkward for the user as he knew he was being monitored.

2)What aspects of the technique worked well or were frustrating?

This method may not give me the details of what exactly is going on in the users mind as the gestures may mean something else and we may assume otherwise. Also talking to the user continuously was distracting the user and putting him in an awkward situation.

 

Blog reflection 04- rcha3808

a). Reflective listening

We had to play both roles of the speaker and listener. My partner and I chose to speak on the topic “how you imagine yourself in 20 years’ time?” This was a personal question and needed some comfort level to speak up. So it was important to frame the questions correctly and help the speaker speak about his aspirations, thoughts, and shortcomings. Both the experiences as a speaker and listener were equally interesting. However, I prefer being the speaker. I liked to listen and understand the other person and also share my own experiences with the speaker.

b). Defamiliarisation of everyday reality

Initially, on watching the videos on Sydney public transport (train and bus), I was wondering why are we watching it but as the video progressed I began to relate to it. It was intended at reflecting the problems one faces when traveling by public transport. On describing the bodily sensations, thoughts, and memories that the video generated I actually realized how I felt when I travel by bus/train. Sometimes when you are used to doing something every day you don’t tend to notice the things that bother you. But when you are given an opportunity to map it on a piece of paper, you can express how you really feel about it

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c). Empathic modelling                                                                     

Empathic modeling was the most interesting part of the tutorial for me. It was about ‘exploring familiar places from an unfamiliar perspective’. We had to cover out phone camera lens with cling wrap and look at the surroundings through the phone. It was a very blurred vision but I could still identify some elements in the space as I had seen the place before.

Secondly, we had to put cling wrap on our glasses and walk through the corridor to the lobby, this was tricky but I tried to use my sense of direction and touched the walls to help me identify the path. It was very difficult to rely only on your sense of orientation and direction, but it made me more aware of the colors and elements. Colors had become my guiding force through my path.

This task made me realize how one can see through another person’s perspective, think differently about the something that you have already made an opinion about and also to think with an open mind.

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