1. How did taking the position of an Extreme User influence your thinking in relation to the design challenge? Was it different to how you usually generate ideas and empathy?
It was quite hard to standing in an extreme romantic user during the design process. I designed a character called Ivy and imaged what would she need. As a romantic girl, she was interested in all kinds of unrealistic things such as meet a handsome boy unexpectedly, or travel alone without pre-plan. I made an assumption that I were Ivy and tried to find my requirements. That made the designing process easier. Taking the position of an Extreme User was a brand-new way for me in design. Previously, I was used to suppose the users as normal people and ignore many potential design points. The imagination of extreme user helped me to discover some new aspects to develop my ideas.
2. Did any of the other design thinking techniques (design provocation cards, stories, storyboards, etc.) help you to work through ideas and collaborate with your group members?
I think the design provocation card was very interesting. It provided various ideas which was a rich source of inspiration to clarify the related design possibilities. In the group collaboration, storyboard was a very effective and efficient way to show my scenario to my group mates. Furthermore, when I was sketching the storyboard, new design idea had been found with the help of graphical prototype.