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IDEA9106 Design Thinking

Design is a state of mind

Author

msal7400

Video – SynEnergy

Team 11: SyEnergy

The Smart Bracelet : LINK —> https://youtu.be/Ik3iI1ZCAoo

MUHD SAUFI SALIM  [SID: 440497569]  [UniKey: msal7400]

LI LI [SID: 450557767]  [UniKey: lili7039]

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Research Poster Summary

Peers feedback:

  1. Hove you thought how to let residents pay attention to the amount of electric power?
  2. Tell me more about how to promote this ‘SMART SWITCH’ if someone dont care about the left charge
  3. How you thought about if the switch turn-off actions too frequent. Does it damage the electrical system?

Tutorial 5 Reflection- Ideating

1. How did taking the position of an Extreme User influence your thinking in relation to the design challenge? Was it different to how you usually generate ideas and empathy?

It was a good exposure for me to think out of my normal, typical experience view ‘box’. I have never thought about of being in an Extreme User shoes in thinking of a design challenge. This is a whole new experience as it stimulate the other part of my cell brains in designing. I have always stucked in my own world, thinking the same way of a function and design approach which is not good in inventing or idealizing a new context. In technical term, it is called “Functional Fixedness”. It means our thinking and our meta-cognitive(the way we plan how to think about a thing) is tied up to a way that we have used to always do. In example, when Windows 8 was launch, Microsoft remove the “Start” windows button from the main tasks-bar menu. This has create a whole new ‘panic’ and unease situation for the windows users as they were really get used with the  windows old fashion way. Actually, microsoft introduced a new, better way of reaching any app in the system by just typing in the ‘search’ task bar. It just that the users can’t adapt with the new way, they were fixed with the very same, old mechanism to do things. Microsoft then restore the preferable ‘start’ button in their next windows update release.

So, it is very different to generate ideas and empathy thinking a design challenge by taking the position of an extreme user. It somehow forced us to choose how to think from a different perspective.

2. Did any of the other design thinking techniques( design provocation cards, stories, storyboards, etc.) help you to work through ideas and collaborate with your group members?

Of course. Visualization of ideas helps a lot. We started of by simply brainstorming all ideas we had in our mind, nevertheless it make any sense or not. LOL. There it comes a super advance, futuristic ideas into the table. And yeah, great inventions always start by a day-dreaming. Nobody would have agree that a car can drive by itself, 50 years back. But someone would have dreamed about it. It just a matter of time to materialized. So yeah, once we stucked, provocation cards is a good way to drive the ideas generation moving forward.Story telling and storyboards are another good way of design thinking techniques as it visualize and get more human senses involved in working through the ideas.

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Research Poster – Energy Sustainability

Hi, here’s my poster on energy sustainability!

Poster_MUHDSAUFI_440497569

Week 3: Personas

  1. Describe your experience of creating personas from different users’ perspectives gathered in the interview data. Was there enough commonality between the 4 people interviewed to form a coherent persona? Or did it make more sense to create a second different persona?

 It was one of the good way to create empathy and be in user shoes. Inputs from different users’ perspectives open up my eyes to see users motivations, needs and frustrations from different angle.

4 people is enough, but the more the merrier. It depends on the input, sometimes it is making more sense to create second different personas.

 

2.  Do you think your final persona(s) was successful in generating empathy with users? What would you change to make it better?

It was a successful one as we know from the beginning we should focus on motivations, needs and frustrations with the focus towards creating a relevant variables. To make it better maybe we get more inputs from the interview, asking the right questions and guide the interview towards the right direction. The interviewer plays big role here!

 

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Week 4: Empathy and Defamiliarisation

 

  1. a) Reflective listening: Listen, listen, listen. Do not disturb the speech flow of the speaker. And that was exactly what I did. Started off with a simple question:  Can you describe the things you really enjoy in life. I let the speaker voice out all her words, then only ask another relevant question when she stopped. =))  b) Demilitarization of everyday reality:  This is sort of challenging all our sense to work together, stay focus and need a good memory to recall the memories from the past. First thing when I see the train station, it reminds me of my girlfriend….lol! there is where we met for the first time! See! i’ve got a very good memory! from this acticity, one of the main takeaways is to pay a good attention on the video so that we can have a quality recall back time on what we feel. c)experience modelling: Takeaways: Sometimes we have to prepare for the worse to happen and rely on something else other the main dependent sense such as hands instead of eyes. This create empathy of people with disability. Somehow, Australia has one of the best disability infrastructure in the world I would say. The ministers must have gone for ‘experience modelling’ class before.
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Guess whats this?
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Thanks God for a good eyesight!
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Defamiliariation form -Public transport

 

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