- How did physically acting out help to explore ideas?
Through physically acting out the situation, we place ourselves in the shoe of the users more than just mentally with our imagination but physically realistic as well, not only does it allow the designer to generate a much more user’s comfort orientated idea of the situation but it also allow the designer to think and feel the experience of the users. I think physically acting out is definitely helpful to design thinking.
- Did you refine your ideas and solution to the problem through bodystorming? In what way?
Yes, through bodystorming we refine our initial ideas and solutions quite drastically in some cases. As we acted out some of our ideas, we realized how inconvenient and unpractical some of the solutions were, and through bodystorming it placed us in a much more physically realistic environment and allowed us to design practical and user friendly design solutions.
- What was difficult or challenging about bodystorming?
I think the only difficulty about bodystorming is that we must recreate the scenario and set up a physically realistic setting for bodystorming. For example, in class, we were to simulate the scenario of sitting through a flight, and with a large classroom we were able to put chairs together to imitate the sitting orders, however, it is not the same without having the same type of seats as the ones on a real aeroplane.
- Does body storming lend itself to certain types of problems?
I think in some scenarios it may become very difficult if physical settings are very difficult to emulate, such as designing something in outer space with a different gravitational pull and air pressure etc.