1) How did thinking in terms of shots and scenes influence your approach to communicating your design concept?
Visualising shots and scenes helped me put the use of our design into context – into an actual situation when a user could use our product. Thinking through the What, Who, Where, When, How and Why, I could imagine focusing on several different key angles which would be best to communicate the design idea, user interaction, emotions and experience with the device to viewers and potential users. I like how this thought process allows flexibility, creativity and experimentation with different ideas to improve the communication of our concept through an engaging storyboard.
2) What motivated your choice of storyline structure? Can you think of an exemplar from a film that uses the same structure?
With the 6 index cards, my group could envision how our storyline would play out, and we chose our structure based on a thriller movie concept. Our topic was on community safety and crime prevention, so we wanted to convey a strong message that the situation may happen to any users and that our device would definitely be able to help them in that situation. We decided to first introduce the setting to give context, then introduce the characters through the situation, and finally to introduce the product and how our design would aid the user in that situation. We got our inspiration from a thriller film, where they used a series of shots to introduce the event setting as well as to create some suspense, showed the characters’ involvement in a situation and how they reacted to it, capturing the characters’ expressions leading up to the climax.
3) What choices did you make about audience and style? Were they related?
Our target user could be anyone, but we decided to portray a vulnerable character in our storyboard so that we can reach out to audiences who can relate to the character, if they ever experience such a situation. The style of communication would be like a movie trailer, so that we can engage the audience and make them think about the benefits that the design could deliver to fulfil their needs in that situation.