1)Choose one of the objects you selected and describe how your initial understanding of its affordances changed over the course of the exercise?
Unfortunately this exercise didn’t go so well on me, it doesn’t matter how the object is manipulated, it may feel different after it has been manipulated e.g. wrapping it with cling wrap. As long as I know what the object is used for, it cannot be changed. This is probably I know them too well so perhaps if the object is something I don’t familiar with, this exercise would have a better experience.
2)Given that affordances is a relational property between a person and an object, how did the manipulation of the object and the person’s abilities inform your understanding of the concept? Did it give you inspiration or insight for how to work with affordances as a designer? Discuss this through the specific object you explored in the exercise.
We do have to consider the potential user of the product and ensure what they think the affordances of the object is the same as how we design it. I think to make the them like something people are familiar with is important because they would relate the object something they know so they would attempt to perform similar action to it. Such as skeuomorphism design on early iPhone user interface, when smart phone is new to the world, so apple design the interface looks similar to the objects in reality so users instantly recognize how to interact with them.