1) How did thinking in terms of shots and scenes influence your approach to communicating your design concept?
Working with shots and scenes could practically underpin our design concept in an efficient way.
It encourage ourselves to think proactively during the course of shots and scene producing, to elaborately improve and optimise our design prototype by detecting short-comes and exploring undiscovered users’ latent needs.
2) What motivated your choice of storyline structure? Can you think of an exemplar from a film that uses the same structure?
Thinking about different contextual scene and demands are the motivation of my storytelling structure, in which scenario could better feature the product function.
Firstly we should introducing a long shot combine with middle shot to indicate the problem that encountered to better create using context, then describe how the product could interact with users to help improve current situation by close shot, as well as over the shoulder shot and close shot. Finally we could use a middle shot to indicate how this product would profoundly influence users’ experience, and their living conditions as well, including their family or friends.
3) What choices did you make about audience and style? Were they related?
My audience are the group go people who would counter he problem that my product would solve, so the style are basically based on their living and working live, or their certain characteristics. This collocation should be matched, highly related and is important because they are the essential elements that could elaborately embody the product function, and the guarantee that the whole concept experience process is understandable and being smoothly carried out.