1) How did taking the position of an Extreme User influence your thinking in relation to the design challenge? Was it different to how you usually generate ideas and empathy?

Due to the setting of an extreme user, it is much easier to empathise with the user and imagine ideas for determining user needs, and behaviours. This methodology helps to create a more clear context of a user’s circumstance, which is one of the most important keys to understanding the problem and solving it.

2) Did any of the other design thinking techniques (design provocation cards, stories, storyboards, etc.) help you to work through ideas and collaborate with your group members?

Creating stories and drawing storyboards lets us consider the flow and context of users, and increases our level of understanding for ideas and concepts. It was significantly useful to present an idea, and discuss it with other people, which is the essential process of group work. Considering the fact that every person of a group tends to have a different perspective respectively,  this method, such as visualised storyboards seems to be very helpful to reduce the gaps between different people’s understanding and imagination about ideas and concepts in a group discussion.