How did physically acting out help to explore ideas?

One obvious point that I noticed through physically acting out is that there are always unthought issues appear. We normally use brainstorming to explore ideas just in minds. However, once we physically act out the situation, the results of brainstorming are not enough. Another thing is that designers are able to experience the current situation of users by physically acting out, which is also an useful method to understand expectations and build empathy with potential users.

Did you refine your ideas and solutions to the problem through bodystorming? In what way?

Yes, we did.

Our group deal with the sleeping problem in airplane. We tried to simulate a real situation in economic class and two of us acted as passengers siting on their seats and one play the role of airline stewardess.

We pretended to be sit in a real airplane, this made us think the real needs of us. Bodystorming would definitely helps us to remind the requirement. And during bodystorming other group members could also to observe their behaviours. By looking up and leaning back, we found neck pillow and eye blinder could be important.

What was difficult or challenging about bodystorming?

Sometimes bodystorming couldn’t give us the real feeling of a scene, which means we have to rely on our imagination. And the results of bodystorming mainly based on the players and the observers. If they take it as serious then we might get a better results. 

Does bodystorming lend itself to certain types of problems?

It is not suitable for all types of problems.

Bodystorming may work well in some situations which could be simulated, especially for role playing, so that others could observe and  problems and provide the suggestion or solution. However, sometimes there are situations no way to simulate.