I realise that my poster doesn’t say very much to someone who is unfamilar with the research that I conducted, but I know the subject matter well and gave a thorough presentation of the insights, user needs and background research that gave rise to the above three conceptual designs.
I used stimulus material in the form of videos as part of my surveys/interviews. There were three in total:
• Microsoft Hololens – a headset that enables the user to interact with three 3D holograms that are projected in front of them in real space.
• Jibo – a family robot with messaging and home automation capabilities, 360° rotating camera with face-tracking/user recognition and various network-enabled and entertianment applications.
• Sony Life Space UX – a concept that introduces laser projection and connected audio technology into exsting features of your home.
In line with the assessment guidelines, I created three intial concepts based on my research findings:
• SlideScreen addresses the difficult sell that projection technology faced in the case of a number of my respondees. It gives projection a quality that would be much harder and more expensive to achieve with a physical sreen – that of moving and adjusting its angle in real time according to the viewer’s gaze and head position.
• FollowMe is an application aimed at augmenting the Apple AirPlay ecosystem. It uses proximity sensors to adjust and cross-fade the volume of speakers according to listener’s location within their home. This technology seizes the opportunity to offer an app experience that is best on a smartwatch – a very rare thing – as smartwatches have struggled to gain market traction, because they don’t really do anything better than any product that we already own.
• OnDemand is a voice-enabled search engine and associated smart TV app that aggregates search results not only from the net and your local network, but across any services to which you are subscribed such as Pay TV, VOD services, streaming media providers, music download distributors etc. It allows you to find any content that you have access to no matter where it is and play it within seconds – all without ever touching a thing.
During the Poster Critique Session (sponsored by 3M), I was asked a number of questions, but interest was so high that unfortunately only three of them were written down, because the rest of my group were swept away by these game-changing innovations that had leapt at them from what until that moment they believed to be the distant future where teams of genetically enhance super-scientists collaborate in psychic super-organism hive-brain-spaces in order to produce one such great idea per decade if they’re lucky..
The posted comments were as follows:
(In regard to FollowMe) Have you thought about how this could work without a device to give your location?
Response: Yes, but this is a realistic first step that does not require expensive sensor technology. I am actually exploring a much larger undertaking for my long-term design concept, which is supported by Microsoft Kinnect or Intel realSense camera setups throughout the home that not only bring your music to you, but your entire digital world of work and entertainment to every surface of your home. I call it “Climate Computing”.
(In regard to FollowMe) Have you thought about privacy concers associated with your music following you around?
Response: No. However, this could be a concern if more sensitive data like that mentiuoned above was taken in to consideration. Like any similar technology that contains personal information, security settings and preferences would be present so that the user decides just how much others can see.
Tell me more about how SlideScreen will work…
Response: SlideScreen uses eye-tracking and 3D scanning of body/head position to adjust the placement of a projection so that it sits on a surface that is the most comfortable for your current viewing position at any givem time.
I hope this makes up for the lack of text on my poster 🙂